EPSON
EXCEED YOUR VISION
ELPGS03
FULL HDili)
30"'
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Specification
Operating temperature
Storage temperature
Overall dimension
Mass
0
~
40'
C
~10~60 'C
167.2(W)
X
4S.4(H)
X
169.9(D) mm
Approx. 35 g
dy
(a)
(b)
(c)
(d)
(e)
The Full HD 3D
Glasses'"
logo and Full HD 3D
Glasses'"
are trademarks of the Full HD 3D Glasses
Initiative'"
119
30 Glasses User's Guide
Turning Off
Turn off the
pow
er switch on the 3D Glasses.
Use these glasses to enjoy the full 3D effect when viewing 3D images from a 3D
projector.
If the glasses are not used for 30 seconds or more when no image signal is being
input,
Supplied
Items:
3D Glasses x 1, Glasses cleaner x 1, Soft case x 1, USB charging cable (1 m) x 1
the power turns off
automatically.
Part
Names:
(a) Shutter, (b) Nose pad (Adjustable width), (c) Power
switch,
Pairing
(d) Indicator,
(e) Pairing button
Perform pairing if 3D images
are
not displayed correctly.
Reading the Indicator (d)
1. Turn on the 30 Glasses when a 30 image is being projected. Do not connect the USB charging
cable.
Flashing red twice x 5
Battery low
2.
Hold
dow
n the Pairing button for three seconds.
Red
Charging
Th
e
indicator flashes alternately green and red. If pairing is successful, the indicator
Green
Charging complete
turns green for 10 seconds and then turns
off.
You can also check the message on
Flashing alternately green and red
Pairing
the projected
screen.
When performing pairing, the amount of charge remaining in
the 3D Glasses and the MAC address are displayed on the projected screen.
Lit green for 10 seconds before turning off Successfully turned on or completed pairing
You can perform pairing within a range of three meters from the
projector.
Make sure you are no
Charging
more than three meters from the
projector. If
pairing is not
successful,
the 30 Glasses turn off.
,&Warning
A.
Using the WirelessHDTransmitter
B.
Using the USB Charging Adapter
•
Do not disassemble or remodel the 3D Glasses. This could cause a fire to occur or the
The following outlines standard charging times.
images to appear abnormal when
viewing,
causing you to feel unwell.
• Approximately SO minutes (Allows approximately 40 hours of use)
• Do not leave the 3D Glasses within reach of children.
• Charging for three minutes allows approximately three hours of use.
• Electromagnetic interference may cause medical equipment to malfunction. Before
These are approximate charge and use
times.
Battery life may vary depending on
using the
device,
make sure there is no medical equipment in the
vicinity.
the usage conditions and the operating environment.
Also,
the rechargeable battery
• Electromagnetic interference may cause automatically controlled equipment to
deteriorates over time which gradually reduces the amount of time the 3D Glasses can
malfunction which could cause an accident. Do not use the device near automatically
be used between
charges.
controlled equipment such as automatic doors or
fire
alarms.
The battery is not fully charged at the time of purchase. Make sure you charge them
,&Caution
before use.
• Do not drop or press too forcefully on th
e
3D Glasses. If the glass sections and so on
Viewing (Turning On)
are
broken,
an injury could
occur.
Store the glasses in the soft glasses case supplied.
Turn on the 3D
Glasses.
The indicator turns green for 10 seconds and then turns off. If the
• Be careful of the edges of the frame when wearing the 3D
Glasses.
If it pokes your
power turns off automatically, move the power switch to Off, and then move it back to On.
eye and so on, an injury could occur.
B
• Do not place your finger in any of the moving sections (such as the
hinges)
of the 3D
Glasses.
Otherwise an injury could occur.
• Make sure you
w
ear the 3D Glasses correctly. Do not wear the 3D Glasses upside
down.
If the image is not displayed correctly into the right and left eyes, it could
cause you to feel
unwell.
• How a 3D image is perceived varies depending on the individual. Stop using the 3D
function if you feel strange or cannot see in
3D.
Continuing to view the 3D images
could cause you to feel unwell.
• Stop wearing the 3D Glasses immediately if they seem abnormal or a malfunction
occurs.
Continuing to wear the 3D Glasses could cause an injury or cause you to feel unwell.
•
Stop wearing the 30 Glasses if your skin feels unusual when wearing the
glasses.
In some
very rare cases the paint or materials used in the 30 Glasses could cause an allergic
reaction.
Notice
• The communication method for 3D Glasses uses the same frequency (2.4 GHz) as
wireless LAN (IEEE802.11
b/
g) or microwave ovens.
Therefore,
if
these
devices are used
at the same time, radio wave interference may occur, the image may be interrupted,
or communication may not be
possible.
Do not use the projector near these devices.
• The 3D Glasses for this projector
use
the active shutter system based on the
standards provided by the Full HD 3D Glasses Initiative'".
• A rechargeable battery is provided with the 3D Glasses. Follow your local rules and
regulation
s
when disposing of the battery.
•
If you do not use the 3D Glasses, make sure you charge them once every six months.
The performance of the rechargeable battery may deteriorate if it is not used for an
extended length of time.
• If you notice any abnormalities or
damage,
stop using the 3D Glasses immediately
and contact your local dealer or the Epson Service Center mentioned in the "User's
Guide"
supplied with the projector.
See the User's Guide supplied with the projector for more details.